Mini Project Report On ONLINE SHOPPING SYSTEM

Now a day’s Android are the best and the most popular operating systems for Smartphones. Smartphone comprise of an important features through which user can easily distribute applications via online market store. Usually, customers in retail stores stand in a queue to do the billing of the products they want to buy which makes the customers to wait for a long time till they reach to the billing person. As in this modern and fastidious world, each minute is valuable for us so, the Mobile Shopping application saves our estimable time by making the billing process faster. This paper composed of a new mobile Shop Application practiced for an Android Smartphones, meant for the sales persons of big retail stores. In this Android application, data is stored using SQLite which is a type of embedded database and is stored within a single file on a disk.

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International Journal for Research in Applied Science & Engineering Technology (IJRASET)

A Online Shopping for Retail Sector for B2C Collaboration using Android Studio is an app which allows merchants in developing counters to advertise and sell their goods. This would permit rural communities to make their wares available to the rest of the world. The objective of this project is to create a portal which would allow product information to be updated securely using a mobile device and will allow users to buy form the merchant. The main concern is given to local store to expand their business and work. In the future the internet will become whole and soul to the business fields, each and every trade is going to be done through it so this app may be helpful to the business person in this running world. The project E-commerce for SME's, is aimed to investigate the business potential of Internet for Small and Medium sized Enterprises (SME's) mainly in the UK and identifying the benefits and problems brought by the new medium. The Internet is offering SMEs a number of new opportunities that are cost effective and reliable (to a certain extent), thereby for the first time, providing them with an opportunity to compete with their larger counterparts. This project discusses the problems that SME's face while using or trying to use this technology. Problems, which are mainly cost, and skill based.

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This paper describes the design and development of an android shopping application for city. It elaborates and shows offers and deals of particular malls and local market. Application shows offers but also provide analytics to the seller. Whole application is organized on cloud. The three-tier architecture includes front-end, middle-ware and back-end. The front-end level consists of location-based mobile shopping application for android mobile devices, for purchasing miscellaneous products from malls and nearby local markets. Front-end level also displays association among the purchased items. The middle-ware level offers a web service to generate JSON (JavaScript Object Notation) yield from the relational database. It exchanges info and data between application and servers in cloud. The back-end level offers the Apache Tomcat Web server and MySQL database. This application is based on cloud that provides application as a service to user.

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International Conference on eBusiness, eCommerce, eManagement, eLearning and eGovernance 2014

Android is Google's latest open source software platform for mobile devices which has already attained enormous popularity. The purpose of this paper is to describe the development of mobile application for shopping mall using Android platform. A prototype was developed for the shoppers of Bashundhara Shopping Mall of Bangladesh. This prototype will serve as a framework for any such applications (apps). The paper presents a practical demonstration of how to integrate shops' information, such as names, categories, locations, descriptions, floor layout and so forth, with map module via an android application. A summary of survey results of the related literature and projects have also been included. Critical Evaluation of the prototype along with future research and development plan has been revealed. The paper will serve as a guideline for the researchers and developers to introduce and develop similar apps.

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ABSTRACT: The customer turning their faith on purchasing their project in online.But the real visualization and product reliability can’tbe seen in online.Hence this paper deals with a virtualization of the road and shops where the person can directly go search shop and purchase it in the real time and also customer can directly buy the product in the retail shop and also it gains the navigation of the information.

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International Journal of Engineering and Advanced Technology

Buying and selling mobile phones which located at Raya Kedondong Street Waylima Subdistrict, Pesawaran District is a store that is engaged to develop, improving, and promoting the store so that it can be known outside the region. So with this, it is necessary to give easy service to the customers who are far from reach. It can be realized by (E-Commerce). Then an application system was built to help the service information about buying and selling mobile phones which uses the SDLC method, that will produce an information system related to buying and selling mobile phones. With this application, it will help the seller in managing data of ordering goods, customer data, and facilitate consumers in finding information about prices and brands of mobile phones.

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— Mobile and e-commerce applications are tools for accessing the Internet and for buying products and services. These applications are constantly evolving due to the high rate of technological advances being made. This paper provides a new perspective on the types of applications that can be used. It describes and analyses device requirements, provides a literature review of important aspects of mobile devices that can use such applications and the requirements of websites designed for m-commerce. The design and security aspects of mobile devices are also investigated. As an alternative to existing m-commerce applications, this paper also investigates the characteristics and potential of the PhoneGap cross-mobile platform application. The results suggest that effective mobile applications do exist for various Smartphones, and web applications on mobile devices should be effective. PhoneGap and Spree applications can communicate using JSON instead of the XML language. Android simulators can be used for ensuring proper functionality and for compiling the applications.

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Journal of Computer and Communications